Description
Ogre Wildman completely low-poly ready-made model for any of your games
The weapon has a separate mesh and is connected to the character through a blueprint
Extra bones in the jaw, chest strap, and leg strap
ModularAll separate parts are skeletal mesh
Rigged to Epic skeleton
Video:
10(With Weapon,eye,teeth,fur) UV set 4096×4096-1024×1024(Down to 1024×1024)
In the model, it is desirable to use a shader with a two-sided display of polygons
Characters:
Faces: 29433
Vertex: 45561
Tris: 56236
Weapon:
Faces: 2310
Vertex: 3963
Tris: 4260
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Idle)
Number of Animations: 1
Animation types ( No ):
Number of characters: 2
Vertex counts of characters: 45561
Number of Materials and Material Instances: 10(Material), 10 (Material instance), 1(Material Function)
Number of Textures: 24
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3