Description
High Quality Old Motorcycle/Motorbike, Dune Buggy, and Industrial Car/Transportation Vehicle,
with High-Quality PBR Texturing
All 3 Vehicles is Imported as seperated Parts + Skeletal Meshes where all parts is linked in 3dsmax,
These Vehicles is listed as Props, as they are not made Driveable, but have the functionalities to become Driveable.
All Models where created with 3DsMax, Zbrush, Topogun, and Substance Painter.
Dune Buggy
3x4096x4096 TGA Textures (The Buggy) 1x2048x2048 TGA Textures (The Wheels)
Alot of great detail to the asset such as visible Engine, exhaust, battery and such.
List of Parts :
SM_Buggy_Main
SM_Steering Wheel
SM_Wheel_FL
SM_Wheel_FR
SM_Wheel_RL
SM_Wheel_RR
SM_Speed_Pointer
SM_Gas_Pointer
Old Motorcycle
3x4096x4096 TGA Textures (The Bike) 1x4096x4096 TGA Textures (The Wheels)
Alot of great detail to the asset such as visible Engine, exhaust, and wires.
List of Parts :
SM_Motorcycle_Main
SM_Motorcycle_Steering
SM_Front_Wheel
SM_Rear_Wheel
SM_Stand
SM_Pointer_Gas
SM_Pointer_Speed
Old Industrial Vehicle
2x4096x4096 TGA Textures (Vehicle) 1x2048x2048 TGA Textures (Wheels)
This Model has 3 Color Variations
Mainly used in Airports for Luggage Transportation, but fits perfect in other Industrial Environments.
List of Parts :
SM_Industrial_Car_Main
SM_Industrial_Car_RL_Wheel
SM_Industrial_Car_RR_Wheel
SM_Industrial_Car_F_Wheel
SM_Industrial_Car_Steering_Wheel
Technical Details
High Quality Old Motorcycle/Motorbike, Dune Buggy, and Industrial Car/Transportation Vehicle
High Quality PBR Textures
Props scaled to Epic skeleton: No
Texture Sizes: 2048×2048-4096×4096
Collision: Automatically Generated for Static Meshes.
Vertex Count: 44570 Total
LODs: No
Number of Meshes: 20
Number of Skeletal Meshes: 4
Number of Blueprints: 5
Number of Materials: 15
Number of Textures: 15 Base Color, 11 Normal, 11 OcclusionRoughnessMetallic
Supported Development Platforms: Tested for Windows
Supported Target Build Platforms: Windows
Documentation: No
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.2