On Screen Log

A simple plugin that can draw the UE4 Output Log to the screen for debugging purposes.

Category:
Tags: , , , , , , , , , , , , ,

Description

Debugging software has always been a difficult process, especially when it comes to builds. Do you often find yourself adding messy “Print Strings” everywhere with the purpose of finding problems with your code/blueprints?

Well On Screen Log provides a way to make this much easier – with none of the mess!

On Screen Log is a RUNTIME plugin that intercepts all messages sent to the UE4 output log, and draws them to the screen in a neat, organised manner. With options for filtering, and the ability to run in builds, you can make quick work of finding bugs in your project.

Simply add the On Screen Log UMG widget to your HUD and you’re ready to start debugging!

Technical Details

Documentation: Link

Example Project: Link

Code Modules: OnScreenLog – Runtime

Number of Blueprints: 3

Number of C++ Classes: 6

Network Replicated: NA

Supported Development Platforms: Win64, MacOS

Supported Target Build Platforms: Win64, MacOS

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3