Online Services Blueprint

Use the new online services in the Unreal Engine with blueprints. No c++ required.

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Description

The Online Services Blueprint plugin lets you access the new online subsystem that arrived with Unreal engine 5.1.

The plugin has a large number of functions (Async) and events.

You can use stats systems, achievements, update your sessions during games and more…

All this without the need for C++, only in blueprint!

Our plug-in allows to use Epic Online Services or other online services available in the engine using the OSSAdapter Plugin (steam, oculus, facebook, google …)

Example Project: 5.1

Support on : Discord

Technical Details

Roadmap:

Code Modules:

Number of Blueprints: 42 async function, 51 function, 12 event

Number of C++ Classes: 39

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Example Project: 5.1

Important/Additional Notes: Known Issues

Supported Engine Versions

5.1