Description
A big, pale Orc-Marauder. Stole a lot of beautiful things, the condition of which, of course, he does not monitor… This character would do well as a npcs, rank-and-file enemy or Boss for a fantasy game.
Communication with the author, Discord.
All of my characters, including this one, have proportions that differ from the standard Epic Skeleton.
Be careful, this may cause some difficulties in the animation, for example the hands will not accurately take the weapon, will need additional correction animation for my characters or something like that!
The visualization of this character was done in the Unreal Engine 5.0 version using Lumen technology. The result of your rendering in other versions with different settings may be different.
Highly detailed, detailed character Orc – Marauder.
Has 7 sets of ready-made characters of different variations, which I have prepared. There are multiple individual parts (31 parts) from which you can assemble your options.
Customizable materials will also add variety.
Physically model the behavior of the armored skirt.
There are facial expressions and eye movements using morph targets.
Technical Details
Detailed video presentation of the character in engine version 4.23
Short flyovers and a 360° view
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 7
Vertex counts of characters:
Max: 50688 vertex
Min: 20202 vertex
Number of Materials and Material Instances:
Materials: 4
Material Instances: 6
Number of Textures: 24
Texture Resolutions: 2048 – 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.3