Ores & Ingots

Many high quality ores/ingots/deposits optimized for any project (render, game, mobile, vr/ar…) Contains variants of ores/ingots/deposits for different materials (Iron, Gold, Diamond and many others)

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Description

Enhance your best survival/crafting projects (game, render, advertising, design visualization, VR/AR…) with these awesome ores/ingots/deposits for each of these materials :

– Copper, Iron (similar models)

– Silver, Gold (similar models)

– Diamond, Emerald, Ruby, Sapphire (same models)

– Adamantite, Mithril, Orichalcum (same models)

1 ingot, 1 ore and 4 deposits (dark/grey/sand/snow rock variants, same models) for each material !

2 icons (ore and ingot) available for each material !

Game-ready !

Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !

PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)

Real size model, with pivot point and scaling already set.

For any more informations, don’t hesitate to contact me !

Technical Details

High-quality meshes but very optimized in poly-count :

– Copper Ore Deposits : 195 Vertices | 280 Faces | 298 Tris

– Iron Ore Deposits : 223 Vertices | 334 Faces | 352 Tris

– Silver Ore Deposits : 239 Vertices | 358 Faces | 376 Tris

– Gold Ore Deposits : 223 Vertices | 314 Faces | 332 Tris

– Diamond/Emerald/Ruby/Sapphire Ore Deposits : 317 Vertices | 490 Faces | 508 Tris

– Adamantite/Mithril/Orichalcum Ore Deposits : 537 Vertices | 839 Faces | 857 Tris

– Copper/Iron/Silver/Gold Ore : 148 Vertices | 285 Faces | 292 Tris

– Diamond/Emerald/Ruby/Sapphire Ore : 37 Vertices | 69 Faces | 70 Tris

– Adamantite/Mithril/Orichalcum Ore : 115 Vertices | 175 Faces | 187 Tris

– Copper/Iron Ingot : 24 Vertices | 26 Faces | 44 Tris

– Silver/Gold Ingot : 68 Vertices | 71 Faces | 132 Tris

– Diamond/Emerald/Ruby/Sapphire Ingot : 32 Vertices | 38 Faces | 60 Tris

– Adamantite/Mithril/Orichalcum Ingot : 32 Vertices | 34 Faces | 60 Tris

– Clean mesh, only planar quads and tris

– Smoothing group already set

– Pivot point already set

– Position/Rotation/Scale already set

– Real-size object

1 PBR Material for each prop

4 Textures (resolution 2048×2048 for deposits, resolution 1024×1024 for ores/ingots) for each props :

– Albedo/Diffuse/Color map

– Metalic/Roughness map

– Normal map

– Ambient Occlusion map

UV Map clean and no-overlapping.

22 Icons (2 for each material) available and ready-to-use.

Support all platforms (Windows, Mac, Pc, Consoles, Mobiles, VR/AR)

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3