Organic Weapon Pack

A pair of vat grown biological propellant ballistic weapons with effects and animations integrated.

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Description

A pair of vat grown biological propellant ballistic weapons with effects and animations integrated. These effects can be seen in these videos: https://www.youtube.com/watch?v=wf921tiEhF8

They can be triggered by using the variables found in the actor blueprints for the weapons. these variables are as follows:

Actor_Fire; causes the weapon to fire a single round.

Actor_Reload; causes the weapon to reload.

Actor_Autofire; causes the weapon to fire automatically until the boolean is toggled off.

Actor_Wounded; causes the weapon to display diegetic effects associated with wounded organs.

Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Unique Meshes: 6

Vertex Count: Medium to low

Skinned Meshes: 2

Animations: 9

Number of Materials and Material Instances: 8

Number of Textures: 25

Texture Resolutions: 2k

Supported Development Platforms: Windows

Supported Engine Versions

4.19 – 4.27, 5.0