Outfits Collections 9 – Mixed Outfits – Modular – Rigged

Realistic 3D models of Outfits Collections 9 – Mixed Outfits – Modular – Rigged

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Description

How to avoid overlaps of clothing with the body when using Metahuman

IMORTANT !

There are 2 versions of this character:

1. (First version – UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin – UE5 Skeleton)

2. (New version – UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body – MH Skeleton)

This is not a Metahuman’s body and face. This is our creation.

But this body has exactly the same shape as the Metahuman’s body (Normal/Average)

So you can put this Outfit on your female Metahuman (Normal/Average)

The difference between the first version and the new version

Download the version you need. Enjoy 🙂

Live Link Face (For both versions)

Plugins used:

Live Link

Live Link Control Rig

Apple ARKit

Apple ARKit Face Support

Characters Separately:

Woman – Summer Outfit 4

PLAY (First version)

PLAY/MODULAR (New version)

Woman Casual Outfit 2

PLAY (First version)

PLAY/MODULAR (New version)

Woman – Sport Outfit

PLAY (First version)

PLAY/MODULAR (New version)

How to change color of the hair (For both versions)

DETAILS:

– The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. 

– The project has 8k textures, but there are limitations (4k for BaseColor/Normal and 2k for Roughness/Metallic)

– Use the texture size limitations in the Unreal Engine to make them smaller/larger 

– PBR Materials

– All objects, textures and materials have their own names

– Model is built to real-world scale

– Units used: cm

– Doesn’t have Default names 

– Doesn’t have NGons

– Doesn’t have Overlapping Vertices

– Doesn’t have Overlapping Faces

– Doesn’t have Overlapping UV Faces

– Doesn’t have Missing textures

Technical Details

GENERAL:

Rigged:(Yes)

Rigged: to Epic skeleton:(Yes) – First version

Rigged: to MH Skeleton :(Yes) – New version

Morph: (No)

Animated:(No) Only Demo

Cloth Simulation (yes)

Number of Animations:(Demo)

Animation types (Root Motion/In-place):(No)

Number of characters: 3

Sport

LOD 0

– Polys: 21,403

– Tris: 42,170

– Verts: 21,432

Casual

LOD 0

– Polys: 38,038

– Tris: 75,109

– Verts: 38,513

Summer

LOD 0

– Polys: 35,911

– Tris: 71,472

– Verts: 36,059

Geometry only body

LOD 0

– Polys: 22,672

– Tris: 45,328

– Verts: 23,383

Geometry only hair

LOD 0

– Polys: 35,154

– Tris: 70,308

– Verts: 72,296

Number of PBR Materials and Material Instances: 15 (For each character)

Number of Textures: 39 (For each character)

Texture Resolutions:

– 8192×8192 (Use the texture size limitations in the Unreal Engine to make them smaller)

Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Documentation:(No)

Important/Additional Notes:(No)

Supported Engine Versions

5.0 – 5.3