Description
Outliner Shortcuts is an editor only plugin that allows the binding of shortcuts to some basic World Outliner functions like Collapse All and Expand All, and a new function Collapse to Root was also added.
Another functionality of the plugin is to automatically Expand/Collapse/Collapse to Root the World Outliner when a Map opens.
The project is open source!
Documentation and code available here:
https://github.com/Voulz/OutlinerShortcuts/wiki
If you find any useful and they save you time or money, please consider supporting my work! 🙂
UE 5.1+
Unreal Engine 5.1 added the possibility of having multiple Outliners.
The commands “Expand All“, “Collapse All” and “Collapse to Root” will now work only on the Outliner that was last focused, referred to as the most recently used Outliner.
Three new commands have been added: “Expand All Outliners“, “Collapse All Outliners” and “Collapse All Outliners to Root” which will affect *all* the opened Outliner windows.
Binding Shortcuts
Open the Editor Preferences (Edit > Editor Preferences).
Either search for “Outliner Shortcuts” or go under “General > Keyboard Shortcuts > Outliner Shortcuts“.
You can now set custom shortcuts for the World Outliner functions “Collapse All“, “Collapse to Root” and “Expand All“.
Since UE 5.1, you can also set shortcuts for the functions “Expand All Outliners“, “Collapse All Outliners” and “Collapse All Outliners to Root“.
Automatic Collapsing on Map Open
Open the Editor Preferences (Edit > Editor Preferences).
Either search for “Outliner Shortcuts” or go under “Plugins > Outliner Shortcuts > Outliner Shortcuts“.
You can now set a default behavior for the World Outliner when a Map opens.
Changelog
v1.1.2 (2023 10-06):
v1.1.1 (2023 09-09):
v1.1 (2022 11-21 – 2023 05-12):
v1.0 (2022 08-03):
Technical Details
Code Module:
Number of C++ Classes: 5
Supported Development Platforms: Windows
Documentation: https://github.com/Voulz/OutlinerShortcuts/wiki
Important/Additional Notes:
This is an editor only plugin adding few simple commands for ease of working within Unreal Engine.
Supported Engine Versions
5.0 – 5.3