Description
36 different tesselated paint land materials for use in any game or environmental project.
All Materials are in 2048×2048 resolution and includes breakdown map’s is:
1 Base Color ( Albedo Map )
2 Normal Map
3 AO ( Occlusion Map)
4 Roghness Map ( Gloss Map )
5 Height Map ( Displacement Map )
Video: https://youtu.be/yTfq_Xv4Xio
Technical Details
Number of Backups: 36 Main Materials 2048×2048 Resolution
Folders: Main Folder / Map / Mesh / Material Function / Material / Texture
Texture Decisions:
1 Base Color ( Albedo Map ) 2048×2048
2 Normal Map 2048×2048
3 AO ( Occlusion Map) 2048×2048
4 Roghness Map ( Gloss Map ) 2048×2048
5 Height Map ( Displacement Map ) 2048×2048
Number of Materials: 36
Materials are derived from a Master Material with examples of variations: No
Number of Textures: 180
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Creation Platforms: Windows, Mac, PS4, Xbox One
Engine Compatibility: 4.19 – 4.20 – 4.21
Targeted Platform: PC, Console, Mac
Platforms Tested: Windows
Documentation: No
Painted art originals by ~ Steve Johnson
Render Screenshots: Some screenshot made with rendered Marmoset
Supported Engine Versions
4.19 – 4.21