Painterly Cel Toon Outline Post Process Material

Give a painterly feel to any scene with an artistic style, cel toon shader, outlines, cel color bands, and a brushstroke effect. For Windows PC.

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Description

Not only games, video industry also uses Painterly

Animated Video showing the stylizing power of this painterly post process material

Overview video

Video showing the effect of each parameter

For Beginners: Video on how to apply a Material To Post Process Volume

Disclaimer:

The product contains only post process materials. The levels shown in the images and the videos are for presentation purposes only and they came from the Epic Games marketplace free projects: ‘Soul: Cave’ and ‘Sun Temple’.

The Domain of use:

Only deferred rendering.

Only Windows 64 bit.

Notes:

If you want in addition the cel bands to take effect on volumetric clouds, please check out: Stylize And Fine Tune Post Process Material

New:

Tips:

Flexibility:

The post processing nature of the material makes it applicable and tweak-able for any project. Just create your postProcess volume and apply your material instance to it.

Easy and intuitive to use:

Create your material instance, tweak a few parameters, and get an infinite amount of painterly cel toon postProcess shader styles.

Intuitive parameters’ names:

No technical names, a parameter name tells exactly what a parameter does.

If the name is not enough, some parameters have descriptions, just hover over your parameter.

Performance:

Base pass shader without light map: 33 instructions

Base pass vertex shader: 47 instructions

Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Materials: 2 bases, 62 instances, 19 functions

Number of Textures: 24

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes but not tested)

Documentation: Video showing the effect of each parameter

Important/Additional Notes: A targeting build was tested only on Windows 64 bit.

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3