Description
All of the images have been rendered in UE5.
Low-poly model of the character for games. The character has multiple color schemes.
Preview:
Models included in pack:
Technical Details
Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: only demo
Supported Development Platforms: Windows: Yes Parrozard Monster 1 Added bones jaw, tongue, tongue 2, eyes, eyelidtop, eyeliddown,cheeks, belly, tail 4. Vertex counts: 15,086 tris: 29,556 Materials: 4 Instances: 17 Textures: 41 Resolutions:512×512 iris, cornea. 1024×1024 Hamer. 2048×2048 Armour, 4096×4096 Body Parrozard Monster 2 Added bones jaw, tongue, tongue 2, eyes, eyelidtop, eyeliddown,cheeks, tail 4. Mustaches, 4 rag. Vertex counts: 11,726 tris: 22,736 Materials: 3 Instances: 10 Textures: 31 Resolutions:512×512 iris, cornea. 2048×2048 Rag, 4096×4096 Body Parrozard Monster 3 Added bones jaw, tongue, tongue 2, eyes, eyelidtop, eyeliddown,cheeks, tail 4. Mustaches, beard. 4 bones for rag. bones for Crest Animated: only demo Vertex counts: 16,253 tris: 31,727 Materials: 2 Instances: 10 Textures: 36 Resolutions: 1024×1024 Eyes, cornea. 2048×2048 Rag, 4096×4096 Body Parrozard Monster 4 Added bones for jaw, tongue, tongue 2, eyes, eyelidtop, eyeliddown,cheeks, tail 1, tail 2, tail 3, tail 4. 9 bones for belt. Vertex counts : 8.704 tris: 17.050 Materials: 2 Material Instances: 10 Textures: 36 Resolutions: 1024×1024 Eyes, cornea. 2048×2048 Belt, 4096×4096 Body Parrozard Monster 5 Added bones for jaw, tongue, tongue 2, eyes, eyelidtop, eyeliddown,cheeks, tail 1, tail 2, tail 3, tail 4. 10 bones for armour. Mustaches 6 bones, 3 for flew. Vertex counts: 14.286 tris: 27.882 Materials: 2 Instances: 10 Textures: 36 Resolutions: 1024×1024 Eyes, cornea. 2048×2048 Armour, 4096×4096 Body
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3