Description
A PathFinder with Topdown/RTS Camera
Pathfinding: https://www.youtube.com/watch?v=QqpaFlBx1KQ
Camera: https://www.youtube.com/watch?v=eEvKYroF2Qg
Documentation: http://wiki.teufel-engineering.com/en/pathfinding
QuickStart: https://www.youtube.com/watch?v=yB-wIUuQccI
V1.3.1 – Bugfix + Update to Unreal Engine 5.3 (coming soon)
V1.0.1 – Bugfix Package Project
ControllerBase + CameraControllerBase:
CTRL + E — Rotate Cam Right (works also when Cam is locked to Unit )
CTRL + Q – Rotate Cam Left (works also when Cam is locked to Unit )
CTRL + Left Mouse Click — Move Cam to Mouse Position
CTRL + W — Zoom Cam In
CTRL + S — Zoom Cam Out
CTRL + HOLD SPACE — Fast Zoom Out to Position
CTRL + SPACE + Left Mouse – Move Cam to Mouse Position
Mouse to Screen Edges — Move Cam to Mouse Position
Right Click when Unit Selected — Move Unit
Shift + Right Click when Char. Sel. — Move Unit through Waypoints
CTRL + G when Unit Selected — Lock Unit on Character
CTRL + T when Unit Selected — Switch to Third Person Mode
Press A when Character Selected – toggle Attack
Press A + Left Click when Character Selected – Move to Position and Attack
Press A + Left Click on Enemy – Focus this Enemy
HOLD TAB — Show Control-Widget
Pathfinding with Dijkstra
Generate one or multiple Grids by Datatable. Check if it fits for the Enviorment. Add A CenterPoint to every Grid and load the Pathfinding via my PathProviderHUD. The Controller and a UnitBase as well as two example Maps are allready setup with this Project. You can easily create your own by duplicating my Blueprints and or Maps.
Technical Details
(C++ ParentClasses)
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Number of Blueprints: 24+ (Most times Based on C++ Class, used for Example)
Number of C++ Classes: 10+
Network Replicated: No
Supported Development Platforms: Tested in Windows
Supported Target Build Platforms: Tested in Windows
Documentation: http://wiki.teufel-engineering.com/en/pathfinding
Example Project: https://www.youtube.com/watch?v=ESS5PYtr9mU
Supported Engine Versions
5.1, 5.3