Description
This package includes 81 exterior village objects.
Each has 4 texture maps: Albedo, AO, Metallic and Normal.
Objects detailed information:
1) Barrels:
– Barrel_1. Tris count 1660.
– Barrel_2. Tris count 1660.
– Barrel_3. Tris count 1436.
2) Barrows:
– Barrow_1. Tris count 740.
– Barrow_2. 2 meshes (+ wheels), tris count 1628.
– Barrow_3. 2 meshes (+ wheels), tris count 1238.
3) Baskets:
– Basket_1. Tris count 1380.
– Basket_2. 2 meshes (+ handle), tris count 1736.
– Basket_3. tris count 790.
4) Benches:
– Bench_1. Tris count 244.
– Bench_2. Tris count 68.
– Bench_3. Tris count 234.
5) Bonfires:
– Bonfire_1. Tris count 5235.
– Bonfire_2. 2 meshes (+skewer), tris count 2134.
– Bonfire_3. Tris count 5426.
6) Bounty boards:
– BountyBoard_1. 2 meshes (+ paper note), count 698.
– BountyBoard_1. 2 meshes (+ paper note), count 374.
– BountyBoard_1. 2 meshes (+ paper note), count 242.
7) Buckets:
– Bucket_1. Tris count 436.
– Bucket_2. 2 meshes (+ handle), tris count 1800.
– Bucket_3. tris count 1108.
8) Cages:
– Cage_1. Tris count 3458.
– Cage_2. Tris count 826.
– Cage_3. Tris count 1022.
9) Carts:
– Cart_1. 2 meshes (+ wheels), tris count 4066.
– Cart_2. 2 meshes (+ wheels), tris count 3122.
– Cart_3. 3 meshes (+ wheels), tris count 2722.
10) Crates:
– Crate_1. Tris count 412.
– Crate_2. Tris count 467.
– Crate_3. Tris count 236.
11) Hay:
– Hay_1. Tris count 414.
– Hay_2. Tris count 800.
– Hay_3. Tris count 696.
12) Lamps:
– Lamp_1. Tris count 2477.
– Lamp_2. Tris count 1160.
– Lamp_3. Tris count 1860.
13) Logs:
– Logs_1. several meshes(several logs), Tris count 1116.
– Logs_2. several meshes(several logs), Tris count 640.
– Logs_3. several meshes(several logs), Tris count 658.
– Logs_4. Tris count 280.
14) Market stalls:
– MarketStall_1. 3 meshes, tris count 1320.
– MarketStall_2. 3 meshes, tris count 1422.
– MarketStall_3. Tris count 256.
15) Melee targets:
– MeleeTarget_1. Tris count 2480.
– MeleeTarget_2. Tris count 270.
– MeleeTarget_3. Tris count 2784.
16) Planks:
– Plank_1. Tris count 118.
– Plank_2. Tris count 114.
– Plank_3. Tris count 12.
– Plank_4. 2 meshes, tris count 184.
17) Racks:
– Rack_1. Tris count 852.
– Rack_2. Tris count 1595.
– Rack_3. Tris count 1024.
18) Ranged targets:
– RangedTarget_1. Tris count 92.
– RangedTarget_2. 2 meshes, tris count 336.
– RangedTarget_3. Tris count 2086.
19) Sacks:
– Sack_1. Tris count 664.
– Sack_2. Tris count 1314.
– Sack_3. Tris count 984.
20) Sawhorses:
– Sawhorse_1. Tris count 344.
– Sawhorse_2. Tris count 188.
– Sawhorse_3. Tris count 284.
21) Signs:
– Sign_1. Tris count 20.
– Sign_2. Tris count 36.
– Sign_3. Tris count 1258.
22) Stands:
– Stand_1. Tris count 44.
– Stand_2. Tris count 204.
– Stand_3. Tris count 12.
– Stand_4. Tris count 104.
23) Stumps:
– Stump_1. Tris count 382.
– Stump_2. Tris count 382.
– Stump_3. Tris count 304.
24) Tables:
– Sign_1. Tris count 200.
– Sign_2. Tris count 290.
– Sign_3. Tris count 364.
25) Troughs:
– Trough_1. Tris count 60.
– Trough_2. Tris count 140.
– Trough_3. Tris count 204.
26) Vases:
– Stump_1. Tris count 540.
– Stump_2. Tris count 1670.
– Stump_3. Tris count 656.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Number of Unique Objects: 81 (some consists of many meshes)
Collision: Yes, automatically generated
LODs: No
Scaled to Epic skeleton: Yes
Texture Resolutions: 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
5.1 – 5.3