Description
Update(March 18, 2022):Added groom asset(UE4.26 or later, Groom has been tested on Windows only.) used below and a model with wing only and horse only.
Please enable the Groom plugin when using Groom.
If groom is used in UE5, further Rendering -> Optimisation -> Enable Support Compute Skin Cache in the project settings.
Example of use placed within an environment(Environmental assets are not included.):https://www.youtube.com/watch?v=oYcXYzl3xI8
This is a 3D model and animations of a Pegasus.
Preview:https://www.youtube.com/watch?v=SQuQbEFj0Og
A realistic wing modeled each feather.
Walking with four gait (walk, trot, canter, gallop).
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters:1
Vertex counts of characters:
Mesh_PegasusLowPoly:5623
Mesh_PegasusMiddlePoly:73904
Texture Resolutions:4K
Number of Animations:111
Animation types (Root Motion/In-place):Both for run and walking animations.
Supported Development Platforms:Windows, Mac OS(Other than Groom assets)
Supported Target Build Platforms:Windows, Mac OS(Other than Groom assets)
Important/Additional Notes:236 bones
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3