Description
Guidance (The guidance for this project is identical to the one for Mars Sanctuary)
My other projects:
Mars Sanctuary. Sci-Fi Modular Environment Pack
Omega. Sci-Fi Modular Environment Pack
Medieval Dungeon Modular Environment pack
This set of Sci-Fi elements is used to compose game environments with first- and third- person view.
All models were created using modern face weighted normals workflow. To farther optimize projects’s perfomance i tried to decrease the amount of materials for each asset due to specially created parent material with support of UDIMs. This approach allows to apply individual material parameters for different asset’s UV layout zones. As a result, we doesn’t have to apply 2-4 extra materials for each object. Instead, we can use single material and adjust its surface parameters.
Main
2 versions of the project: in UE 4 with baked lighting and UE5 with Lumen support
All assets have standart dimensions.
Optimized customizable materials with parameters like color, roughness, emissive, dirt/wear/scratches level, etc.
Blueprints assets: lighting fixtures, steam. cables, animated door, sparks
Particle systems like sparks, dust and steam
Dirt, signs and decals to manually place them on object surfaces.
Complete example map with lighting
If you find some issues inside the pack, please, feel free to contact me. I’ll try to fix it as soon as possible!
Support:
rad–x@mail.ru
facebook.com/InozemtsevPavel3D
Technical Details
Vertex Count: from 99 to 8360
Tris Count: from 128 to 12004
Number of unique meshes: 57
Number of unique decals: 86
Collisions: Yes, manually created
Number of Blueprint Assets: 6
Number of Materials and Material Instances: 40
Number of Textures: 11
LODs: No
Texture Resolutions:
4096×4096 px
1280×256 px
640×640 px
256×256 px
Supported Development Platforms: Windows
Supported Engine Versions
4.27, 5.0 – 5.3