Description

Thank you for your Review (If I see interest in the product, there will be new updates)

If you have problems with texture, Enable virtual texture support in the project settings

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This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result.

Fully rigged (standard humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue, belly

Ready to retarget animations!

Character’s Rig has been tested with various animations

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52 Apple ARKit Blendshapes. Tested with Live Link Face .

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

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Detailed

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PBR Textures Metal/Roughness

4K or less for parts

Ambient occlusion, roughness, metallic(rgb-chanels), BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024×1024 or less, without much loss of quality

Texture sets: body(Udimm x2(virtual textures), jaw, eye, jacket,pants,cleaver,boots

EASY color change with id mask or material instance

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There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com

POLYCOUNT :

Pigman: faces-23 889 tris-44 394 verts-22 603

Cleaver: faces-1 280 tris-2 362 verts-1 531

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Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes, Additional bones -Eyes, eyelids, jaw,ears

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 6 – Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3))

Number of characters: 1

Vertex counts of characters: 22 603

Number of Materials and Material Instances: 29

Number of Textures: 37

Texture Resolutions: 4096X4096 or 2048×2048 or less

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3