Description
Game-ready asset for dressing up a pine forest scene.
Also include river material with ice layer implementation, which can be applied by vertex color.
Also with help of dynamic material parameters you can blend from winter to summer and back.
Technical Details
Number of Unique Meshes:26
Collision: Yes – Trees have a simple cylinder in the gameplay zone. (2-3)
Vertex Count: from 120 – 22 000
LODs: Yes, generated in the engine
Number of Materials and Material Instances: 12 Materials, 18 Material Instances, 13 Materials functions
Number of Textures:36
Texture Resolutions:
512×512
1024×1024
1024×512
512X2048
1024×2048
2048X2048
4096×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Disclaimer: Due to a known engine bug with vertex painting, a warning
maybe displayed about spending 0.0s repairing painted vertex colors.
This warning can be removed by manually resaving the level.
Also, maps except Preview and Overview don’t have any light in there cause they are sublevels for Persistent map.
Supported Engine Versions
4.26 – 4.27