Pivot Editor Tool

A Blueprint Utility meant to edit the pivot position on Static Meshes, either directly on the Content Browser or in your scenes.

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Description

Bug reports or feature suggestion: erosa3d@gmail.com

This blueprint utility allows you to apply changes to Static Meshes’ pivot positions, either freely or using preset locations. You can also:

IMPORTANT: Check the product images to be sure to enabled the required plugins.

Technical Details

Number of Blueprints: 1

Input: None

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.1