Placement Tab Extension

Streamline your development process by customizing Unreal’s category system to include your own categories and assets.

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Description

DISCORD

You can customize, remove, and delete categories (including those created by the engine) and drag any of the items directly into your scene. This plugin helps you streamline your process by using custom categories, which work for blueprint and C++ objects.

You can freely choose global settings or project settings.

You can send a message to me if you need other versions.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 2

Supported Development Platforms: Win64, Win32, Linux

Supported Target Build Platforms: Win64, Win32, Linux

Supported Engine Versions

4.24 – 4.27, 5.0