Description
Meshes can be snapped together using Unreals built in grid snapping.
Comes with a full set of blocks along with low poly versions that can be used for filler.
Uses single master material with sliders for dirt, scratches and fingerprints which can be adjusted and used together in any combination.
Choice of Plastic, Wood, Steel or Gold materials.
Technical Details
Number of Unique Meshes: 179
Total number of Meshes: 286
Collision: Yes
Vertex Count: 12 – 6058
LODs: No
Number of Materials and Material Instances: 1 Material, 126 Instances
Number of Textures: 19
Blueprints: 0
Texture Resolutions: 4096×4096
Supported Development Platforms: Windows
Documentation: Google Docs
Get support and show what you make: Discord
Important/Additional Notes:
Channel packed mask (Roughness, Metallic, Ambient Occlusion)
Material colours can be controlled via parameter in material instance
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3