Description
3D Platformer Template is a group of Blueprints made for classic platformer mechanics in a 3D environment. The custom Actor Component sets the velocities and rotations of the pawn manually which should give certain non-physical movement aesthetics very characteristic of platformers. It can be added to any Pawn and also supports different surfaces/mediums (like physical materials)
In addition to the movement Actor Component, there are blueprints for pickups, mines, mine spawner, jumpers, moving platforms, propelling fans, spikes, interacting button and door. The three enemy types are examples of pawns that use the Actor Component to move around
Technical Details
Number of Blueprints: 25 (plus Game Mode and Player Controller)
Materials: 2 Masters and 16 Material Instances
Input: Keyboard, Mouse and Gamepad Inputs preconfigured
Network Replicated: No
Supported Development Platforms: All desktop and console platforms should work, although I can only help you with questions related to the platform on a Windows environment
Documentation: Asset Page
Important Notes:
Supported Engine Versions
4.27, 5.1 – 5.3