Description
DEMO:https://www.youtube.com/watch?v=VKklHR9SpW0&feature=youtu.be
This plugin can help you to:
1.Iterate through all the same and similar StaticMeshes in the whole map and automatically merge them into HierarchicalInstancedStaticMesh
Compared with a large number of StaticMeshes, HierarchicalInstancedStaticMesh takes less drawcalls and run faster.
2.Iterate through all StaticMeshes in the whole map according to conditions, and merge them into one automatically.
3.Quickly convert Landscapes, SkeletalMeshes or SplineMeshes to StaticMeshes
4.Quickly merge selected Actors into a StaticMesh (including blueprints)
5.Merge SkeletalMeshes.
Technical Details
Code Modules:
Number of Blueprints:0
Number of C++ Classes:6
Supported Development Platforms: (Win64,IOS)
Supported Target Build Platforms: (Win64,IOS)
Doc: https://drive.google.com/open?id=11LPHI-HtNGHG-xd7Jgv7ryW9VZ8rcfML
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.1