Description
This Alien Grassland Environment package features an ecosystem of strange plants that flow in the wind; growing in an ancient crater set on a arid planet.
The package contains everything you need for your game environment, including:
The Plant species are the following:
The plant’s materials have been designed along with a wind system blueprint, which provides you with realistic flowing of grass, shrubs & trees, with minimal performance impact. You can modify the wind simply by changing the public variables on the blueprint, and it will apply to all materials that utilize the wind system.
The unreal landscape and the backdrop landscape mesh have been generated by World Creator, which utilizes splat-map texture masks that have been poly-styled in photoshop. To replace the landscapes, you can generate your own within World Creator along with its own splatmaps. Simply swap out the splatmap texture and apply the landscape material, and your landscape will instantly be rendered with the realism seen in the preview images.
This package also includes a beautiful sky environment, complete with flickering stars, two planet textures, and a realistic planet material.
This package includes mobile support, and has been tested in-viewport with the Default Mobile / HTML5 Renderer.
To switch to the Mobile version, please do the following:
Technical Details
Number of Unique Meshes: 51
Collision: Yes, automatically generated
Vertex Counts:
Grass LODs: 3
Tree LODs: 2
Other LODs: Not necessary
Number of Materials and Material Instances: 73
Number of Textures: 26
Texture Resolutions:
4096 = 5
2048 = 8
1024 = 9
512 = 3
128 = 1
Supported Development Platforms: Windows
Documentation: N/A
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3