Description
PolygonButton allows you to create button with polygon clickable area in UMGEditor. PolygonOverlay allows you to hold overlapped buttons so you could make something like radial menus and more. Easy to create/edit polygon in editor. Good performance in runtime. Use it just like a normal UButton.
Change Log (Sep.18.2023):
Change Log (Jul.09.2023):
Change Log (Dec.16.2022):
Change Log (Apr.17.2022):
Change Log (Oct.31.2021):
Change Log (Jul.06.2021):
Change Log (Jun.09.2021):
Change Log (Jan.24.2021):
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 11
Network Replicated: (No)
Supported Development Platforms: (“Win64”, “Mac”)
Supported Target Build Platforms: (“Win64”, “Win32”, “Mac”, “Android”, “IOS”)
Documentation: Link (https://github.com/AngrySteiner/PolygonButtonDist)
Demo Project: (https://github.com/AngrySteiner/PolygonButtonDist)
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3