Polymodels Traffic Car

Polymodels Traffic Car – game ready solution for easy creation of traffic or prototyping your racing game

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Description

Polymodels Traffic Car – game ready solution for easy creation of vehicles traffic or prototyping your racing game. In a few simple steps the user will be able to create busy traffic for their next project, be it arch viz or a racing game. The assets included in the package (cars, traffic lights, traffic signs) together will create a realistic environment of streets, roads or racing track.

Technical Details

* Supports replication

Road traffic solution –

* traffic light manager

* master/slave traffic light modes

* road signs, speed limit, stop

* car avoidance system

* street and track spline builder blueprints

Spline follow modes –

* autonomous traffic car

* autonomous racing car

* first person driving

Animation blueprints –

* animated driver character

* animated steering wheel

Car special effects –

* car passing by effect

* engine sound effect

* skid mark effect

Car customisation –

* random or editable car registration number

* body colour, interior colour, glass, wheel materials

* car light system (headlights, stop, reverse, turn)

* rust effect for car body material

* decals – police, fire and ambulance emergency vehicle textures included

* mods – grill guard, roof rails and roof box, police lights included

* skid/drift and slope/hill control

* Rear view mirror

* Animated dashboard material with speedometer and tachometer

* Internal and external cameras with zooming and orbiting functionality

* Standard UE4 car setup

Number of Blueprints: 23

Input: Gamepad, Keyboard, Mouse

Supported Development Platforms: Desktop and mobile

Supported Target Build Platforms: Desktop and mobile

Platforms Tested: Windows, HTML5

Documentation: comments alongside blueprints and materials

Important/Additional Notes: Platforms Tested – Windows

Supported Engine Versions

4.19 – 4.27