Description
This pack was developed for the Twin Soul game demo, and includes a corridor and balcony (according to real Russian room standards) with many objects common in Russian life. All objects shown in the scene are designed in one style and are perfectly suitable for a AAA class game in the genres of horror, adventure or shooter. Each object was measured in centimeters for the most realistic look. The whole scene has a slight weariness and dilapidation. The developer can construct his own room using modular pieces, change the color of the walls, floor, etc. Props and geometry were textured using maps for PBR (Albedo, Metallness, Roughness, Normal).
Technical Details
Texture Size: Varied (1024 to 2048)
Collision: Yes – custom.
Vertex Count: Varied
LODs: 226
Number of Meshes: 248
Number of Materials and Material Instances: 108
Number of Textures: 326
Supported Development Platforms: Windows, OSX, Linux, PlayStation 4, Morpheus, Xbox One, Oculus, SteamVR HTC Vive
Supported Target Build Platforms: PC
Documentation: No
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3