PP801 Character P1

Characters are designed for Third person shooter games with separate parts for you to choose the character you like and some characters are grafted.

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Description

Video Demo

3D Model Preview

View character on Artstation

How to use my male character with ALS

V3 | V4

Update 12/10/2018 for version 4.17 or higher:

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You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular male (can’t mixing with G2) packages together.

[Please happy to Bug Report or Suggestions on my Discord]

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video to clearly how it work)

Animated: (Yes)

Number of characters: 1 with 3 clothing set

Vertex counts of characters: 10.000~25.000

Texture Resolutions: 2048×2048, 4096×4096

Number of Animations: ~30 (Expression and Lipsync animation only)

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: How to use my male character with ALS V4

Important/Additional Notes: Open Overview map to see all assets.

Supported Engine Versions

4.17 – 4.27, 5.0 – 5.3