Description
Procedural Car Engine Sound is a Modular Synth Preset with an example map. Based on the speed of a vehicle, the pitch, gain, and LFO change and it generates procedural & immersive sound. By tweaking the parameters from the blueprint(or a level), you can easily adjust the sound for your vehicle in your project. To start with, just call “update engine sound” every time the speed parameter(km/h) of your vehicle changes.
Technical Details
Overview
Number Of Presets:
1 – Procedural Vehicle Engine Sound
Number Of Blueprints:
1 for the procedural sound.
6 for the vehicle example.
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Network Replicated: (No)
Important Note:
This project does NOT include any Audio .wav files.
WARNING:
The Modular Synth is currently experimental.
Please check out the Audio Start guide and the Experimental Features.
They do not recommend shipping projects with Experimental features.
Supported Engine Versions
4.23 – 4.27