Description
The Procedural Foliage Placement Tool lets you populate your scene with foliage in a matter of seconds. The tools allows for extensive configuration, including slope and height, obstacle avoidance, and 8 different spawning methods. Spawn 3 types of entities – meshes, instanced static meshes, and blueprint actor classes (any).
Spawning Methods:
All methods above respect slope and height restrictions and have obstacle avoidance.
Bonus:
Technical Details
Included Blueprints:
Number of Blueprints: 16
Supported Development Platforms: Windows, Mac, Linux
Documentation: Tutorials
Support: Forums / coquigamestudio@gmail.com / Discord
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3