Procedural Foliage Placement Tool

This tool allows you to procedurally populate your scene with foliage in a matter of seconds. The tools allows for extensive configuration, including slope and height ranges, obstacle avoidance, and 8 different spawning methods to meet all your needs.

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Description

The Procedural Foliage Placement Tool lets you populate your scene with foliage in a matter of seconds. The tools allows for extensive configuration, including slope and height, obstacle avoidance, and 8 different spawning methods. Spawn 3 types of entities – meshes, instanced static meshes, and blueprint actor classes (any).

TRAILER

Spawning Methods:

All methods above respect slope and height restrictions and have obstacle avoidance.

Bonus:

Technical Details

Included Blueprints:

Number of Blueprints: 16

Supported Development Platforms: Windows, Mac, Linux

Documentation: Tutorials

Support: Forums / coquigamestudio@gmail.com / Discord

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3