Procedural SciFi Panels

Pack of unique and highly detailed SciFi meshes with customizable PBR procedurally generated textures.

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Description

You need Substance plugin to edit materials.

Materials were created in Substance Designer 5.6.

Each material has up to 30 tweakable parameters, which depends on material complexity: base material (color, roughness, wear level, normal intensity, etc.), dirt (color, opacity, dirt level, etc.), paint (color, pattern dimensions, pattern disorder, roughness, corrosion, etc.), plastic (color, roughness, roughness disorder, normal, etc.), rust (spreading level, smoothness, normal, etc.) and emissive color.

Any material can be instantiated to create multiple variations for each mesh.

Technical Details

Texture Size: can be adjusted by User (max 2048*2048)

Collision: yes, automatically generated

Vertex Count: 4-11740

LODs: Yes

Number of Meshes: total 77 (45 logical groups)

Number of Materials and Material Instances: 33

Number of Textures: 165

Supported Development Platforms: PC/Mac

Supported Target Build Platforms: PC/Mac

Supported Engine Versions

4.17 – 4.24, 4.27, 5.0 – 5.3