Description
You can easily implement these templates into your level loading system. You can easily change loading styles and show information about the game and more.
Technical Details
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Number of Widgets and blueprints: 15
Number of Images: 13
Number of Materials and Instances: 8
Number of Sounds and cue: 4
Number of Levels: 5
Supported Platforms: All (Tested on Windows and mac)
Supported Target Build Platforms: All (Tested on Windows and mac)
Documentation: ProgressiveUI – Loading styles
Naming convention:
WBP_* – widgets
BP_* – blueprint
SC_* – sound cue
SW_* – sound wave
L_* – level
M_* – material
MI_* – material instance
T_* – texture
Supported Engine Versions
4.27, 5.0 – 5.3