Description
Whether you’re making an FPS or 3d platformer, you’ll most likely find a time where displaying path information is necessary. With Projectile Arcs you can have clean, stylish paths displayed with minimal effort. Create an arc with one node, and update it with another, it’s that simple. Using macros to “daisy chain” events, you can keep your graph clean while updating any required part of the arc. Built upon the projectile systems included in UE4, Projectile Arcs cuts out the setup required to display the path of a projectile, allowing you to choose where your projectile will land and give a better overall end-user experience.
Important: Also includes a free robot! This robot is rigged, animated, and adorable!
QA
Technical Details
Number of Blueprints: 5 needed (+5 for examples)
Input: N/A
Network Replicated: N/A
Windows: Yes
Mac: Yes
Documentation: https://projectilearcs.polyhavoc.com/GettingStarted/
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.1