PubSub

Publish data from any blueprint , receive it in any blueprint

Category:
Tags: , , , ,

Description

The PubSub plugin allows you to send messages to Actors, Components, Widgets and Objects without the need to have explicit references to them. This enables a greater level of decoupling between assets and eliminates dependencies between objects.

Technical Details

Any struct can be sent as a message.

An Actor, Widget, UObject or Component can be registered as a subscriber to receive messages. Any object can publish a message. Once a subscriber is initialized it must have a function that starts with a forward slash and has the struct as a parameter to receive the message.

Demonstration level included

Documentation can be found at https://uepubsub.kurcoba.com/

Supported Engine Versions

4.26 – 4.27, 5.0