Description
Promo Video: https://youtu.be/EVKq8aHhXYI
✔️ Forty-five (45) animal asset
✔️ Tiny 16×4 px texture [diffuse map only]
✔️ Rigged/Skeleton
✔️ 18 animations
✔️ 26 morph targets (blendshapes/shapekeys) for facial expression
✔️ 4 Levels of Detail [min 40 up to 9,000 tris]
✔️ Mobile, AR/VR ready
❌ Vertex color
❌ Clean (non-overlap) UV mapping
Animals:
Desert (9) : Armadillo, Bighorn, Camel, Coyote, Gila Monster, Golden Eagle, Horned Lizard, Pronghorn, Rattlesnake
Island (9) : Emu, Kangaroo, Koala, Kookaburra, Platypus, Possum, Quokka, Tasmanian Devil, Wombat
Jungle (9) : Bat, Cobra, Gorilla, Panda, Peacock, Red Panda, Sloth, Tapir, Tiger
River (9) : Arowana, Beaver, Carp, Crocodile, Frog, Kingfisher, Manatee, Snapping Turtle, Swan
Sea (9) : Clownfish, Crab, Dolphin, Lobster, Orca, Pelican, Sea Horse, Sea Otter, Squid
Animations:
Attack | Bounce | Clicked | Death
Eat | Fear | Fly | Hit
Idle_A | Idle_B | Idle_C
Jump | Roll | Run | Sit
Spin/Splash | Swim | Walk
Morph Targets (blendshapes/shapekeys):
eyes.blink | eyes.happy | eyes.sad | eyes.sad
eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead
eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown
eyes.excited-1 | eyes.excited-2 | eyes.rabid
eyes.spin-1 | eyes.spin-2 | eyes.spin-3
eyes.cry-1 | eyes.cry-2 | eyes.trauma
teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R
sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R
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Email: omabuarts@gmail.com
Website: https://omabuarts.com
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations: 18
Animation type: (In-place)
Number of characters: 45
Number of LODs: 4
Vertex counts of characters: Roughly 300-3000 per animal LOD
Number of Materials and Material Instances: 45
Number of Textures: 45
Texture Resolutions: (16×4 px for each animal)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: –
Important/Additional Notes: –
Changelog:
v1.4: [⚠️WE RECOMMEND BACKING UP YOUR PROJECT BEFORE UPDATING⚠️]
Scaled down each animal by 0.4x to better fit the standard humanoid scale
Removed the ‘x’ hole behind each animal
Improvised animation and collider of some animals
Reorganized folders
v1.3:
Added Attack, Hit, and Swim/Fly animations – each animal now have 18 unique animations
Added 26 morph targets (blend shapes/shape keys) for facial expressions – e.g. happy, cry, sleep, etc
v1.2:
Included individual animation in separate files
Added one more LOD (4 in total)
v1.1:
Polished the mesh
Added 3 LODs
v1.0:
Initial release
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.1