Description
10 unique radios to add decoration to your scenes or use for gameplay elements.
4 material versions for each radio
(Plastic shell + Plastic Buttons) (Plastic shell + Metal Buttons) (Wood shell + Plastic Buttons) (Wood shell + Metal Buttons)
6 colour parameters allow you to fit the radios into any scene.
Versions with separated elements allow you to add interactivity (Volume Knob rotates with blueprint)
Antenna with variables for moving and extending it.
Feet models to add more detail to the radios.
Support for playing audio from radio + setting volume
Display screen for showing information (Better displays can be achieved with the use of Segment Display Pack)
Technical Details
Number of Unique Meshes: 13
Total Number of Meshes: 57
Collision: Yes
Vertex Count: 20 – 1115
LODs: No
Number of Materials and Material Instances: 2 Materials, 54 Instances
Number of Textures: 152
Number of Blueprints: 12 (10 Child Blueprints)
Texture Resolutions: 4096×4096
Supported Development Platforms: Windows
Documentation: Google Docs
Get support and show what you make: Discord
Important/Additional Notes:
Channel packed mask (Roughness, Metallic, Ambient Occlusion)
Material colours can be controlled via parameters in material instance/blueprint.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3