Description
Preview: https://youtu.be/e2J535_t6Zc
Armor parts: Hood, pants, chest armor, gloves, shoulders armor.
Body: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.
Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.
Rig has 66 bones.
Textures: diffuse, specular, opacity, emisson and normals maps.
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 3 Blueprints and 8 skeletal meshes.
Vertex counts of characters: 14,689 (LOD 6,385 vertexes)
Texture Resolutions: 512×512, 1024×1024, 2048×2048 and 4096×4096
Number of Animations: 66 animations.
Animation types: on place animations
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
ImportantAdditional Notes: PBR materials setup,
Physics Asset setup included
LOD version included
3D MAX 2009 file with rigged character included
Blueprints of modular character and skeleton included
Material instances of body included
I used Character Studio 3D MAX to make animations
There are 3 different ratkin body color textures included.
Skeletal undead character version included.
Supported Engine Versions
4.12 – 4.27, 5.0 – 5.3