Ratnik R150

Mid-poly model of a sci-fi soldier. Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

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Description

Rigged with Epic Skeleton.

Easy Animations retarget in Unreal Engine.

The model skeleton is compatible with Unreal Engine.

UE4 project (v4.19.2+).

For a detailed analysis of the model, see my video.

The archive contains 14 animations.

The archive contains PBR textures.

PBR textures – BaseColor, AO, Normal, Metalness, Roughness.

High details textures.

4 color solutions for helmet, body, exoskeleton, backpack.

3 color solutions for wings.

Mesh resolution: 49612 Polys / 44037 Verts.

Render in Unreal Engine 4 and Marmoset Toolbag 3.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: Yes

Number of Animations: 14

Root Motion: 4; In-place: 8

Number of characters: 1

Vertex counts of characters: 64180

Number of Materials: 28

Number of Textures: 77

Texture Resolutions: body – 4096×4096; helmet – 2048×2048; pouches – 2048×2048; rifle – 4096×4096; exoskeleton – 4096×4096; backpack – 4096×4096; wings – 2048×2048; guns – 2048×2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: no

Important/Additional Notes: gun_01_r; gun_02_r; gun_03_r; gun_04_r; gun_01_l; gun_02_l; gun_03_l; gun_04_l; hand_gun_01_r; hand_gun_02_r; hand_gun_02_r; hand_gun_04_r; hand_gun_01_l; hand_gun_02_l; hand_gun_03_l; hand_gun_04_l; upper_gun_01_l; upper_gun_02_l; upper_gun_03_l; upper_gun_04_l; upper_gun_01_r; upper_gun_02_r; upper_gun_03_r; upper_gun_04_r; shoulder_rotor_l; shoulder_rotor_r; rotor_04_r; rotor_04_l; backpack; backpack_hand_01_l; backpack_hand_01_r; backpack_hand_02_l; backpack_hand_02_r; rotor_01_l; rotor_02_l; rotor_03_l; rotot_01_r; rotor_02_r; rotor_03_r

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3