Description
Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
The model skeleton is compatible with Unreal Engine.
UE4 project (v4.19.2+).
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
The archive contains 11 animations.
The archive contains PBR textures.
PBR textures – BaseColor, AO, Normal, Metalness, Roughness.
High details textures.
Mesh resolution: 59479 Polys / 61990 Verts.
Render in Unreal Engine 4 and Corona Renderer.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: Yes
Number of Animations: 11
Root Motion: 1; In-place: 10
Number of characters: 1
Vertex counts of characters: 94222
Number of Materials and Material Instances: 25/18
Number of Textures: 83
Texture Resolutions: suit – 4096×4096; helmet – 4096×4096; pouches – 2048×2048; exoskeleton – 4096×4096; backpack – 4096×4096; guns – 2048×2048; gun_hands – 2048×2048; gloves – 2048×2048; boots – 2048×2048; head – 2048×2048; hair – 2048×2048; eye – 512×512; head_fur – 1024×1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: no
Important/Additional Notes: backpack; backpack_hand_01_l; backpack_hand_01_r; backpack_hand_02_l; backpack_hand_02_r; backpack_hand_03_l; backpack_hand_03_r; backpack_hand_04_l; backpack_hand_04_r; backpack_hand_05_l; backpack_hand_05_r; backpack_hand_06_l; backpack_hand_06_r; r30_clip_l; r30_clip_r
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3