Description
This project allows you to easily and quickly add fully replicated animation hitboxes, projectiles with adaptable collision and different spawning methods, as well as damage volumes to your animations/world. The system uses blueprints and C++ but no knowledge of C++ is required!
️VIDEOS:
Technical Details
UE-Only Content – Licensed for Use Only with Unreal Engine-based Products
Supported Engine Versions: 4.26, 4.27 and 5.0
Number of Animations: 11
Number of Blueprints: 12
Number of C++ Classes: 8
Network Replicated: YES
VFX Included: Yes (Niagara and Cascade)
Number of VFX: 12
Documentation: https://coda.io/@aurora-devs/documentation-replicated-hitbox-system
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3