Description
This is a collection of 7 different props that can be found in a commercial restaurant kitchen. Each prop is a skeletal mesh with bones set to animate ( doors open/close ). Each prop has a blueprint with exposed variables allowing you to specify which doors are open/closed.
Each prop comes with 2 different skins. One skin is clean, and the 2nd skin is a dirty skin with some dents and scratches.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Texture Sizes: (please list resolutions for each texture)
Scaled to Epic skeleton: (Yes/No) yes
Collision: (Yes/No, and specify which type — custom, automatically generated, or per-poly?) yes
Vertex Count: Models have triangle counts that range from 450 –> 6,500.
LODs: 3 or 4 LOD levels per model
Number of Meshes: 8
Number of Materials and Material Instances: 14
Number of Textures: 32
Supported Development Platforms: (Please include a list of platforms on which the product can be used for development) PC
Supported Target Build Platforms: (Please include a list of platforms for which the product can be targeted in a packaged build) PC
Documentation: (Replace these parentheses with a link to (or a description of where users can find) the documentation)
Important/Additional Notes:
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3