Description
This tool was created for quick and easy RGB+A texture packing.
No need to use third-party software, drag and drop textures (even normal maps), extract any color channel you’d like from the selected texture and assign it to a channel of your choice.
No need for heavy plug-ins or addons, just drag and drop the BP_ChannelPacker actor into the scene, and start packing!
Quickly and intuitively create you own packed textures!
Packing Crashes Fixed for v5.1
Technical Details
Number of Blueprints: 1
Number of Materials: 1
Number of Material Functions: 1
Input: None
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://www.youtube.com/watch?v=eejd2uQKzIg&feature=youtu.be
Important/Additional Notes: Output resolution must be a power of two texture, due to how the main function works and it’s hard coded into UE by default.
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.2