Description
This character is created for your projects.
There are 3 skins in the project. I recommend using two-sided display of materials as configured in the project.
To display the body under the clothes , it is enough to remove the opacity texture .
Face animation in the jaw area and above the eye.
the demo scene is not included in the project.
The project has 29 animations on a custom skeleton. As well as a grid with an epic skeleton (a skeleton from ue4), which has additional bones for the jaw, tongue and lips.
Animations on a custom skeleton:
attack (10)
block
agr
dance
get_hit (3)
idl (3)
jump (2)
run
walk
walk_side (2)
dead (4)
Technical Details
additional bones in the epic skeleton
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Number of Animations: 29
Animation types ( In-place):
Number of characters: 1
Vertex counts of characters: 10 686
Number of Materials and Material Instances: 10
Number of Textures: 33
Texture Resolutions: (4096х4096)
Supported Development Platforms:PC
Documentation: (no)
Windows: (Yes)
Mac: (Yes)
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3