Description
——————————————–EPIC MEGAGRANT PROJECT—————————————————
These materials are taken as reference from village roads. They are shaped according to the effects they get from the external environment. Tire marks, snow or water.
– This concept is a general road package. It can be used in any situation.
– Pathways to human settlements or natural roads that are not asphalt used for any purpose.
-Soil roads…
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All images are in .tga file format and not compressed. As you know, tga is the best image format. I also added 32-bit .EXR Displacement alpha true to make your job more flexible.
Also, I look forward to your feedback and advice. Thank you! For any issues, help, or suggestions, mail me at: archemrah@gmail.com. I’m waiting for your idea.
——CAA ALL PRODUCTS——
Technical Details
Number of Textures: 140
Supported Development Platforms:
Doc: Almost done (ask for documentation with mail after they are complete I will add them)
1-CAA_Usage 2-CAA_Quality and Performance in Games 3-CAA_Complate Asset List 4-CAA_Mobile Usage and Performance Optimization
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3