RoadGrader

Realistic Driveable Fully rigged Road grader plus props and paint job customisation.

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Description

Highly versatile Driveable road grader model using chaos physics. Fully rigged implements, doors, etc. Ability to customise paint job for the new and worn models easily with master material. Frame in various stages of disassembly and props to fill out junkyards, mechanics, roadblocks, streets etc. High quality hero/Point of interest prop. Comes with new and dirty texture variations. Contains frame and wheels separated if you’d like to make your own blueprint that way. Includes a version with steering wheel, doors, implements, etc rigged.

Preview Video: https://youtu.be/oQK_pu9aknU

Technical Details

Number of Unique Meshes: 34

Collision: Yes, Auto.

Vertex Count: Full model: 2,534,737 Tri. Frame Assemblies: 50,000tri-500,000Tris. Props: 140Tri – 250,000Tri.

LODs: no

Number of Materials and Material Instances: 3 Materials 21 Instances

Number of Textures: 81 Textures

Texture Resolutions: 4096×4096

Number of Blueprints: 2

Input: Keyboard/Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Important/Additional Notes:

Chaos Physics plugin should be enables in order for driving blueprint to work. Press edit in the top left corner then plugins and ensure this is ticked.

Ambient Occlusion, Roughness, Metallic Textures packed for optimisation

R-AO

G-R

B-M

Supported Engine Versions

5.2 – 5.3