Rock Essentials

Rock Essentials contains static meshes ( Rocks and foliage), Materials, Textures, and Particle System which allows you to create stunning environments.

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Description

Rock Essentials contains static meshes ( Rocks and foliage), Materials, Textures, and Particle System which allows you to create stunning environments.

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Meshes can be used in any environment. High quality Textures provides excellent quality of the composition in FPS/RTS mode.

IMPORTANT

“In order to volumetric fog to work properly you need to drop in your level Exponential Height Fog Blueprint included in the pack. To improve effect you can enable Light Shafts in your light source.”

Technical Details

Collision: Yes, Automatically Generated, (BlockAll)

LODs: 4 (3 Automatically Generated)

Number of Meshes: 17 rocks, 8 foliage, 1 mud.

Number of Materials and Material Instances: 28

Number of Textures: 83

Additional Notes: Polycount can be lowered in static meshes windows. It depends on the use.

Huge Rocks around:

Polygons = 5000, Triangles = 5000

Medium Rocks around:

Polygons = 1000, Triangles = 1000

Small Rocks around:

Polygons = 400, Triangles = 400

Foliage:

Triangles: 6 – 204;

Mud:

Triangles: 128

Supported Engine Versions

4.23 – 4.26