Description
These rocks, stones and boulders are made to build different types of environments, such as beaches, fields and caves.
These rocks all have different shapes and sizes, uncluding stone blocks and even crystals as a bonus.
The rocks are more smooth, so they work best in beach or cave settings where water has eroded them.
Technical Details
Number of Unique Meshes: 21
Collision: Automatically generated
Poly Count: 10k average (Smaller stones around 600 + Medium and most common around 4000 + a few of the biggest ones reaching 20k)
LODs: No
Number of Materials and Material Instances: 5
Number of Textures: 15
Max Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: No
Supported Engine Versions
4.27, 5.0 – 5.3