RTS Dynamic Fog of War / Starter Kit

This system allows the developer to have agents with reactive view depending on the terrain, the view in this system is represented by the fog of war.

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Description

This product is a kickstart for anyone looking at making a Real-Time Strategy game using Unreal Engine. This asset consists of modular elements that allows for any developer to easily modify and add to in order for them to jump in and start creating a game. To get a better idea of what that mean, please take a look at the documentation series as well as the listed features of this product.

!!New!!

Wishlist:

Walkthrough Video:

Here’s my first walkthough video! It shows how to interact with the modular system, create new content, and import your own things!

Videos:

Check out the showcase here.

Here is the documentation series.

Key Binds:

About:

This system is easily altered with a few variable to enable to developer to adjust how the system works. There is a slight curve of vision on the obstructions that occur, this along with the distance of the unit’s sight, the curve, height, and angle of the vision trace, can all be manipulated via variables. The system can be altered and moved depending on who and what you want to do the calculating.

The other systems within the project can be altered as well, and these systems include:

Aleron Font” by Sora Sagano is licensed under CC0

Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Blueprints: 31

Input:

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Important/Additional Notes: Support for other platforms and unreal versions have not been given much thought, but there should not be many issues, if any. If you do have an issue and wish to have it resolved, feel free to contact me.

Supported Engine Versions

5.1 – 5.3