Rubble and Debris – Modular Set

The contents are set in a realistic setting and are made with current and next gen in mind with each piece coming complete with several LOD levels and lightmap UVs.

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Description

Rubble and Debris – Modular Set 

Tutorial/Example Youtube Video

*Please note, the tutorial/demo scene is available from 4.19 engine version*

 

-11 Standalone rubble piles 

-47 Standalone debris pieces 

-4 Tiled textures with Height Maps

-Concrete/Bricks/Blocks/Mixed style types 

-4096×4096 textures 

-Highest LOD setting per rubble pile averages at 3k-4k triangles

-4 LOD levels per rubble pile piece at 100/66/33/10 percentages 

-2 LOD levels per standalone debris piece at 100/50 percentages 

-2nd UV channel is included in each piece for lightmap baking 

We are happy to provide you with any assistance at loknarstudio@gmail.com

Technical Details

Texture Sizes:

Scaled to Epic skeleton: (No)

Collision:Yes(Generated)

Triangles Count: Varied (up to 4500)

LODs: 4 Per rubble pile, 2 Per debris piece (Custom Made)

Number of Meshes: 58

Number of Materials and Material Instances: 12

Number of Textures: 40

Supported Development Platforms: (Windows, Mac OS.)

Supported Target Build Platforms: (PC, Mac, Oculus, HTC Vive, PS4, Xbox)

Documentation: Video Tutorial

Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3