Rucar Monster 1

low poly undead knight model, there are 2 skeletons in the project for ue4 and ue5

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Description

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 3 recruitment of unique textures

recruitment of animation;

6x attack

1x block

1x death

5x idle

3x impact

1x Jump

1x left_Walking

1x Right_Walking

1x run

1x run_Jump

2x Walk

1x walking back

If you like the sword, you can buy a pack of similar weapons from me: Sword https://www.unrealengine.com/marketplace/en-US/product/8a6840b04cb541c988bbebdc8ccbc44f

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 24

Animation types (24/0):

Number of characters: 1

Vertex counts of characters: bodi x 10972 armor x11600 sword x3375 shield x6112

Number of Materials and Material Instances: 10/10

Number of Textures: 30

Texture Resolutions: (bodi x4096 armor x4096 sword x2048 shield x2048)

Supported Development Platforms:

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3